State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Entertainment Mascot Games Performance in Russia Q3 2021

In Q3 2021, the top 5 entertainment mascot games in Russia showed varied performance trends in terms of weekly downloads, revenue, and active users, according to Sensor Tower.

Top 5 Entertainment Mascot Games Performance in Russia Q3 2021

In Q3 2021, the top 5 entertainment mascot games in Russia exhibited diverse trends in weekly downloads, revenue, and active users, as reported by Sensor Tower. Here’s a closer look at the performance of each game on a unified platform.

Sonic Dash: Fun Endless Runner from SEGA saw weekly downloads ranging from 50K at the beginning of the quarter to around 31K by the end. Revenue fluctuated throughout the quarter, peaking at approximately $834 in mid-September. The game maintained a strong active user base, with weekly active users starting at around 422K and ending the quarter at approximately 361K.

Minion Rush: Running game by Gameloft had a notable increase in weekly downloads, especially in August, reaching over 56K. Revenue showed some variability, peaking at about $1.9K in early August. The game also saw a rise in weekly active users, starting at 72K and peaking at around 121K in mid-August.

Hello Kitty Nail Salon from Budge Studios experienced a consistent performance in weekly downloads, ranging from approximately 27K to 18K. Revenue saw a gradual increase, peaking at about $135 by the end of September. Weekly active users remained relatively stable, fluctuating around the 120K to 150K range.

Sonic Forces: Run Battle Game, also by SEGA, had a decline in weekly downloads early in the quarter, but saw a resurgence in September, ending with around 19K downloads. Revenue was somewhat stable, with a peak of about $844 in early July. Weekly active users showed a slight decline but remained strong, ending the quarter at around 180K.

Finally, MY LITTLE PONY: MAGIC PRINCESS from Gameloft had weekly downloads ranging from about 11K to 8K. Revenue peaked in early August at approximately $2.8K. The game maintained a steady number of active users, fluctuating between 120K and 130K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021